Oct 15, 2013


Plot patterns have been categorized differently by various authors.
Some recognize as little as three basic plot types, others list dozens of possible scenarios. 

Beside the quest, love, and revenge, a classic motive for a novel is ADVENTURE.

An adventure plot requires the Lead character to leave his/her comfortable routine to go seek something. The object of his research is usually not specific, as it would be in the quest, it's more a desire to find out what's out there waiting to be discovered and experienced. 

Being myself a follower of this philosophy, I lived more than half my life wandering aimlessly from country to country. The main incentive to pick the next stop is the absolute not-knowledge of its habits and inhabitants. 

I usually get stuck with some place in my head for no particular reason. Right now, I desperately want to go to Buenos Aires. Why there? I don't know anybody, I don't know anything about the town or its surroundings, I would feel lost and have to start from scratch. 
And that is exactly why I will probably be in Argentina by the end of the year. 

The impulse is irresistible, and it is a known psychological condition called DROMOMANIA.

As Michael Pallin says in his book "Around the world in 80 days":

"The compulsive urge to travel is a recognised psychical condition. It has its own word, dromomania, and I'm glad to say I suffer from it"

Send your Lead on a journey

Make your Lead character a dromomaniac setting out on a journey to experience a new life.
Your plot should include various encounters with interesting characters and circumstances.
Make sure the Lead learns something about him/herself and grows wiser thanks to the experience. 

Have a good novel!

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